This method is most commonly used when building models using scan points. The idea is that the user will not be able to pick the center point to insert an Asset but they will be able to select two points, one on each side of the Asset so then the midpoint can be used to insert the new Asset. The third point is then used to specify the orientation of the inserted Asset, rather than using the first two points for both the orientation and position. This provides the user with the maximum accuracy when inserting Assets.


  1. Display some Assets in the Asset Window along with some scan points.



  1. Select the “Insert” tool by either:
    • Clicking the “Insert” button on the toolbar -  
    • From the Asset View menu, under Modeling Tools, select Insert.  
    • Using a keyboard shortcut, see Assigning Keyboard Shortcuts for more information.
  1. Follow the onscreen instructions and “Select an Asset in the viewer and then press SPACE”.



  1. Follow the onscreen instructions and “Pick an insert point”. The user can continue to click, each time moving the question marker, until the desired point is chosen. The user can also pick snap points by holding down SHIFT.



  1. Press SPACE to accept the chosen position, the follow the onscreen instructions and “Pick a second insert point”. The user can continue to click, each time moving the question marker, until the desired point is chosen. The user can also pick snap points by holding down SHIFT.



  1. Press SPACE to accept the chosen position, the follow the onscreen instructions and “Pick a third insert point”. The user can continue to click, each time moving the question marker, until the desired point is chosen. The user can also pick snap points by holding down SHIFT.



  1. Press SPACE to accept the chosen position and display a menu containing all the Assets that can be inserted into the chosen Asset at the specified position. If only one Asset can be inserted then the menu will not be displayed and the Asset will just be inserted automatically.



  1. Click on an item in the menu and a new Asset will be created and displayed in the Asset View. The properties of the new Asset will be determined as follows:
    • The new Assets position will be based on the midpoint of “I1” and ‘I2”.
    • The new Assets orientation will be determined by the “I3” and the position of the selected Asset.
    • The parent of the new Asset in the Asset Explorer will be the same as the selected Assets parent.